1. Kinematic Tree, Kinematic Chain, and Forward Geometry and Backward Geometry in Robotics

1.1. Demo Case Study: Robotic Arm for Assembly Line Tasks

  • Super Domain: Kinematics in Robotics
  • Type of Method: Kinematic Analysis and Control

1.2. Kinematic Tree and Kinematic Chain

  • Objective: To model the structure and movement of a robotic arm.
  • Kinematic Tree:
    • Represents the hierarchical structure of a robot.
    • Includes all possible movements and connections between different components.
  • Kinematic Chain:
    • A sequence of links and joints from the base to the end effector.
    • Typically, a subset of the full kinematic tree, focusing on a specific task.

1.3. Forward Geometry

  • Objective: To determine the position and orientation of the robot’s end effector, given its joint parameters.
  • Variables:
    • $\mathbf{q}$: Vector of joint parameters (angles for revolute joints, displacements for prismatic joints).
    • $\mathbf{T}$: Homogeneous transformation matrix representing end effector position and orientation.
  • Method:
    • Utilize the kinematic chain to calculate $\mathbf{T}$ as a function of $\mathbf{q}$.

1.4. Inverse Geometry

  • Objective: To compute the joint parameters that achieve a desired position and orientation of the end effector.
  • Method:
    • More complex than forward kinematics, often requiring numerical methods (find inverse of forward kinematics) or iterative algorithms (check inverse kinematics).

1.5. Jacobian Matrix

  • Objective: To relate the velocities in the joint space to velocities in the Cartesian space.
  • Variables:
    • $\mathbf{J}$: Jacobian matrix.
  • Method:
    • Construct $\mathbf{J}$ such that $\dot{\mathbf{x}} = \mathbf{J} \dot{\mathbf{q}}$, where $\dot{\mathbf{x}}$ is the velocity in Cartesian space and $\dot{\mathbf{q}}$ is the velocity in joint space.

1.6. Strengths and Limitations

  • Strengths:
    • Provides a systematic approach to model and control robotic mechanisms.
    • Facilitates the understanding of complex robotic systems and their motion capabilities.
    • Essential for the design and control of robotic systems in various applications.
  • Limitations:
    • Inverse kinematics can be computationally intensive and may not have a unique solution.
    • Jacobian matrices can become singular, leading to control difficulties.

1.7. Common Problems in Application

  • Singularities in the kinematic chain, leading to loss of control or undefined behavior.
  • Accuracy issues in forward and inverse kinematics due to mechanical tolerances and sensor errors.
  • Computational complexity, especially for robots with a high degree of freedom.

1.8. Improvement Recommendations

  • Implement redundancy management strategies to handle singularities.
  • Use advanced algorithms like pseudo-inverse or optimization-based methods for inverse kinematics.
  • Integrate real-time feedback and adaptive control mechanisms to compensate for inaccuracies.

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2. Spatial Velocity Vector in Robotics

2.1. Demo Case Study: Calculating the Movement of a Robotic Arm’s End Effector

  • Super Domain: Kinematics and Dynamics
  • Type of Method: Vector Analysis

2.2. Problem Definition and Variables

  • Objective: To represent and compute the motion of a robotic arm’s end effector through its spatial velocity, which includes both linear and angular components.
  • Variables:
    • $\mathbf{v}$: Linear velocity component of the spatial velocity vector.
    • $\mathbf{\omega}$: Angular velocity component of the spatial velocity vector.
    • ${}^A\mathbf{v}_{BC}$: Spatial velocity of frame C with respect to frame B, expressed in frame A.

2.3. Assumptions

  • The frames of reference are rigid, with no deformation under motion.
  • The motion can be captured within the Euclidean space $se(3)$ framework.

2.4. Method Specification and Workflow

  1. Spatial Velocity Representation: Use the $se(3)$ group to describe the spatial velocity as a six-dimensional vector combining linear and angular velocity.
    • Representation: $\mathbf{v} \in se(3) = \begin{bmatrix} \mathbf{v}^A \ \mathbf{\omega}^A \end{bmatrix}$.
  2. Velocity Composition: Determine the overall spatial velocity of the end effector (frame C) with respect to the base (frame A) by summing up individual velocities along the kinematic chain.
    • Composition formulas:
      $$
      {}^A\mathbf{v}{AC} = {}^A\mathbf{v}{AB} + {}^A\mathbf{v}{BC}\
      {}^A\mathbf{v}
      {AC} = {}^A\mathbf{v}{AB} + {}^A X_B ; {}^B\mathbf{v}{BC}
      $$
  3. Transformation Matrix Utilization: Apply the appropriate transformation matrices to express all velocities in a common frame of reference, typically the base frame.

2.5. Strengths and Limitations

  • Strengths:
    • Provides a complete description of motion, essential for control and analysis.
    • Can be used to compute velocities for any point along a robotic arm or system.
  • Limitations:
    • Requires precise knowledge of the kinematic chain and transformations.
    • The computation can become complex, especially for systems with multiple moving parts.

2.6. Common Problems in Application

  • Errors in calculating transformation matrices can lead to incorrect velocity composition.
  • The intricacy of multi-body systems can introduce challenges in real-time applications.

2.7. Improvement Recommendations

  • Implement software frameworks that can automatically handle spatial transformations and velocity computations.
  • Use state estimation techniques to accurately measure and update velocities, reducing errors from model inaccuracies.
  • Integrate sensor feedback for real-time correction of spatial velocities.

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3. Forward Kinematics for a Chain of Joints

3.1. Demo Case Study: Movement Analysis of a Robotic Arm

  • Super Domain: Kinematics in Robotics
  • Type of Method: Analytical Modeling

3.2. Problem Definition and Variables

  • Objective: To determine the position and orientation of a robotic arm’s end effector based on joint configurations.
  • Variables:
    • $q$: Vector of joint parameters (e.g., angles for revolute joints, displacements for prismatic joints).
    • $J(q)$: Jacobian matrix at configuration $q$.
    • $v(q, \dot{q})$: Velocity of the end effector in Cartesian space.
    • $\dot{q}$: Vector of joint velocities.

3.3. Assumptions

  • The robotic arm is composed of a series of rigid bodies connected by joints, forming a kinematic chain.
  • The kinematic model of the robot is known and can be described by a set of parameters $q$.

3.4. Method Specification and Workflow

  1. Jacobian Computation: Calculate the Jacobian matrix $J(q)$, which relates joint velocities to end effector velocities in Cartesian space.
  2. Velocity Mapping: Use the Jacobian to map joint velocities $\dot{q}$ to the velocity of the end effector $v$ in Cartesian space using the formula:
    • $v(q, \dot{q}) = J(q)\dot{q}$.
  3. Local Validity: Understand that the Jacobian is only valid locally, meaning it accurately describes the relationship between joint velocities and end effector velocities only in the vicinity of the configuration $q$.

3.5. Strengths and Limitations

  • Strengths:
    • Provides a direct and efficient way to calculate the end effector’s position and orientation.
    • Essential for real-time control and path planning of robotic manipulators.
  • Limitations:
    • The Jacobian does not provide global information about the robot’s workspace.
    • Singularities in the Jacobian matrix can lead to issues in control algorithms.

3.6. Common Problems in Application

  • Computational complexity for robots with a high degree of freedom.
  • Inaccuracies in the Jacobian matrix due to modeling errors or physical changes in the robot’s structure.

3.7. Improvement Recommendations

  • Implement real-time Jacobian updates to accommodate changes in the robot’s configuration and avoid singularities.
  • Utilize redundancy in robotic design to handle singularities and increase the robustness of the kinematic model.
  • Integrate advanced sensors and feedback systems to refine the accuracy of the Jacobian matrix continually.

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4. Inverse Kinematics (IK) and Inverse Geometry (IG) in Robotics

4.1. Demo Case Study: Configuring a Robotic Arm to Reach a Target Position

  • Super Domain: Kinematics and Numerical Optimization
  • Type of Method: Mathematical Problem-Solving

4.2. Problem Definition and Variables

  • Objective: To determine the joint parameters that will position a robotic arm’s end effector at a desired location and orientation.
  • Variables:
    • IK: Inverse Kinematics, focusing on finding joint velocities $\dot{q}$ to achieve a desired end-effector velocity $\nu^*$.
    • IG: Inverse Geometry, solving for joint positions $q$ that reach a specific end-effector pose.
    • $J(q)$: Jacobian matrix at joint configuration $q$, relating joint velocities to end-effector velocities.

4.3. Assumptions

  • The kinematic structure of the robotic arm is well-defined and the Jacobian matrix can be computed.

4.4. Method Specification and Workflow

  1. IK Formulation:
    • Solve $\min_{\dot{q}} | \nu(q, \dot{q}) - \nu^* |^2$, where $\nu(q, \dot{q}) = J(q)\dot{q}$.
    • Utilize the Moore-Penrose pseudo-inverse $J^+$ when the Jacobian is not invertible.
  2. IG Formulation:
    • Solve $\min_q \text{dist}(^{0}M_e(q), ^{0}M_*)$ for pose and $\min_{\dot{q}} \text{dist}(^{0}M_e(q_0 \oplus \dot{q}), ^{0}M_*)$ for velocity, with $^{0}M_e$ denoting the end-effector pose in the base frame and $^{0}M_*$ being the target pose.
  3. IK with Constraints:
    • Consider velocity bounds $\dot{q}^- \leq \dot{q} \leq \dot{q}^+$ and joint limits $q^- \leq q + \Delta t \dot{q} \leq q^+$ to the optimization problem.
    • Solve using a Quadratic Program (QP) solver like ‘quadprog’.

4.5. Strengths and Limitations

  • Strengths:
    • IK is a linear problem and generally easier to solve, providing a precise control mechanism for robotic motion.
    • IG offers a more direct approach to reaching a specific target pose.
  • Limitations:
    • The Jacobian matrix may not always be invertible, necessitating pseudo-inverse solutions.
    • IG is a nonlinear problem and can be computationally challenging, often requiring iterative methods.

4.6. Common Problems in Application

  • Jacobian singularities can lead to control problems and undefined velocities.
  • High computational cost for iterative solutions in IG.
  • Difficulty in ensuring convergence to the global minimum for IG problems.

4.7. Improvement Recommendations

  • Apply redundancy in the robotic design to mitigate the effects of singularities.
  • Use optimization libraries that are robust to numerical issues and can handle constraints effectively.
  • For IG, consider gradient descent methods and initialization strategies to improve convergence.

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Reference: The University of Edinburgh, Advanced Robotics, course link
Author: YangSier (discover304.top)

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